Sunday, February 26, 2006

References

Exploring Possibilities under Constraints
  • Chen, C.-C. and Chien, S.-F. (2005) "A Being :{ boids }" Design Project submitted to FEIDAD 2005. [website]
  • Chien, S.-F. (2002) "Design Gaming, Designing Games: Learning Design through Game Playing and Game Making." ECAADE 2002, Warsaw, Poland. pp. 28-33. [presentation] [paper]
  • 簡聖芬、儲裕娟(2000),版的遊戲,大一建築設計,台灣科技大學建築系。
  • 簡聖芬(1999),CAD & Architectural Composition Studio,二技暨研究所設計,台灣科技大學建築系。[Spring, Fall]

Concept Design Games
  • Habraken, N.J., et al (1987) "Concept Design Games (Book One: Developing; Book Two: Playing)" A report submitted to the National Science Foundation. Cambridge: MIT Department of Architecture. [info]
  • Habraken, N.J. and Gross, M (1988) "Concept Design Games" Design Studies, Vol. 9 , Number 3, July 1988. pp. 150-158.
  • Clark, B. and Widding, S. (2005) "A student, a product, a process: a fresh look at 'design games' in the Habraken tradition" In the Making, Nordic Design Research Conference, May 29 – 31 2005, Copenhagen Denmark. [paper]

Shape Grammar and Rule-Based Composition
  • www.shapegrammar.org
  • Stiny, G. (1980) "Kindergarten grammars: designing with Froebel's building gifts" Environment and Planning B: Planning and Design, 7. pp. 409-462.
  • Flemming, U. (1987) "The role of shape grammars in the analysis and creation of designs" in Kalay Y E (ed.) Computability of Designs, New York: John Wiley & Sons, pp. 245-272.
  • Knight, T. (1998) "Infinite Patterns and their Symmetries" Leonardo 31, 4, pp. 305-312.
  • Nexus Nerwork Journal: Architecture and Mathematics [website]